AI Insights · Timothy · July 2025
Top Snake Games on Android in El Salvador: Q2 2025 Performance
Explore the performance trends of the top 5 snake games on Android in El Salvador during Q2 2025, including insights on downloads, revenue, and active users.
The second quarter of 2025 saw intriguing trends in the performance of the top snake games on the Android platform in El Salvador. Here’s a closer look at how each of these games fared, based on data from Sensor Tower.
SSSnaker from Habby experienced fluctuating weekly revenue, peaking at around $41 in late April and settling at $15 by the end of June. Despite zero downloads during this period, the game maintained a consistent base of active users, fluctuating between 552 and 686 weekly.
Snake Clash! by Supercent, Inc. showed a noticeable rise in weekly downloads, reaching as high as 6.5K mid-April. Revenue trends were variable, with a notable peak of $46 in late May. Active users hovered between 19.3K and 26.5K, indicating a steady player engagement throughout the quarter.
Snake.io - Fun Snake .io Games enjoyed a steady increase in weekly downloads, peaking at over 7K in late April. Despite modest revenue figures, reaching a maximum of $19 in late June, the game maintained a strong active user base, ranging from 55.7K to 63.4K.
Snake Rivals - Fun Snake Game from Supersolid had a modest performance with low download numbers, peaking at 75 in late May. Revenue was sporadic, with a brief peak of $18 in early May. Active users varied slightly, maintaining a range between 66 and 130.
Finally, Little Big Snake .io game from ShockwaveLLC had minimal download activity, with slight increases in early April and June. Revenue was absent for most of the quarter, while active users ranged from 50 to 94, showing some fluctuation in engagement.
For more detailed insights and trends, visit Sensor Tower's website.